Asteroid Cresta is a fast paced Open Source Asteroids style retro game which features stunning two-color vector graphics. Released with source code under the GNU General Public License. Believing that the world needed another asteroid re-make, I began this game in 2004 for a bit fun. I have used it at various times as a testbed for developing skills in new programming frameworks. Initially, it was written for Borland C++ Builder and while I used Borland's VCL for the front-end, I wrote the back-end code in clean C++. This meant I was later able to swap-out the front-end code and replace it with a wxWidget implementation. I initially released the game under the under the name of "Celesteroids". With this version, as well as changing the name, I swapped-out wxWidgets and replaced it with Nokia's QT framework. I have also improved the playability a little I hope.